How to Complete Amanda the Adventurer Endings

There should be nothing but sunshine and rainbows on Amanda and Wooly’s epic journey, right? A haunting horror adventure game with several endings, Amanda the Explorer is cleverly disguised as an instructive children’s program. Here’s how to complete Amanda the Adventurer’s endings.

How to watch each of Amanda the Adventurer five endings

The Amanda the Adventurer has a total of five possible outcomes. First-time players always receive the default ending when they complete the game. After that, you can end up on a different ending route depending on the puzzles you solve and the responses you provide.

After watching one ending, you can load your save file again to return to the attic with any newly unlocked items from a prior playthrough. Some endings, especially the true ending, require this.

Ending 1: A Gruesome End

Once you’ve completed your initial playthrough of Amanda the Adventurer, you’ll see this as the game’s default ending. Be careful when answering Amanda’s questions because you can also receive this result if you do it carelessly. The main character is doomed by this finale, in case you couldn’t tell from the title.

You just need to complete the game regularly to receive this ending. Play the rotting tape after baking the pie and fixing the clocks during the accident tape.

Amanda will query you on if everything in the world finally rots during the final section of the rotting tape on your first playthrough. No matter what you do, Amanda always manages to get into the attic and kill you.

Ending 2: A Fateful End

You will be back in the attic if you play the game past the first ending. Now that the safe has materialized, you can enter the 826-character code you discovered by completing the clock challenge.

A piece of paper and a pause button are located inside the safe. Future tapes require the ability to pause current tapes, which the pause button does. The list of symbols on the desk is completed by the paper, which will be useful later.

Play the cooking tape as you normally would at this point. Pause the video once it reaches the point where Amanda is holding a knife and exclaiming, “Excellent job!” Watch the entire tape after turning off the TV and adjusting the oven’s left knob.

Delete the TV once more. Another pie needs to be baked, but this one is a little trickier.

  • Take the mushroom from the wall’s leaky spot next to the TV.
  • At the far end of the attic, grab the cheese and set it on the mousetrap. When you hear a snap, turn around and grab the mouse.
  • Grab the crescent-shaped pot from the shelf by the attic door after opening it. Wait for the potato to grow in the pot by placing it under the roof leak.

To prepare another tape, simply pop it into the TV and finish watching it by placing all the ingredients in the pan and baking the pie. There are no erroneous decisions to be made on the tape because it is simple.

Once the tape is finished, turn off the TV. Go to the coloring book that is now on the table and color the shops starting with:

  1. 24/7 store
  2. Candy store
  3. Butcher shop

Do not color this in because it represents the order you attempted to visit the stores in but failed to do so for the post office. Do it again, and the drawings get much worse as you fill in the necessary colors.

Eventually, a hidden page pops out, bearing the phrase GUTS and a horrifying illustration of a doll being severed from its head with scissors. To open the red toolbox, return there and enter GUTS. Take the tape and put the scissors away for the time being.

Watch the episode on the video to see Amanda and Wooly on a farm. You must continuously pause the tape during weather warnings in order to play with the new weather toy in the next series of actions.

  • Till the thunderstorm warning appears, keep watching the tape. Play with the weather toy on the table while pausing the recording and turning off the TV. Keep viewing the video.
  • Enter anything other than a rooster when Amanda asks about the chickens. When a new weather alert appears, pause the tape and resume playing with the toy. Keep viewing the video.
  • When Amanda inquires about the sheep, mention the snake and spider weather warnings as well. Get a new cassette by playing with the weather gadget one last time. Hold onto the new cassette for the time being; we are not quite finished with the present one.

Come back to the TV and watch the current clip once more. Amanda comes across a helpless kitten and eventually requests your assistance. If you respond with a no too often, Amanda will grow annoyed and kill you, exactly like in ending 1!

Play the new tape you found in the weather toy, which is essentially the same as the decaying tape with one important exception. Watch the entire tape; it’s simple to understand and there are no wrong answers. When it’s over, turn off the TV and head to the attic door to watch ending 2!

Ending 3: A Hollow End

Play the neighborhood tape after finishing the kitchen tape as usual. When you enter the corner shop to buy a card, pause the tape and continue watching.

Close the TV, use the GUTS code to unlock the toolbox, and grab the scissors this time. Cut off the doll’s head using the scissors, then remove the batteries.

Blabbot needs its batteries inserted. Enter 150325, which is the cost of Blabbot as seen at the nearby convenience store. Going back to the TV reveals a number of color bars. Watch the video till it is finished.

The cake and card on the table have a number of candles and numbers, so turn off the TV and look at them instead. When you go back to Blabbot and enter 081821, the time and temperature are accurate.

To get another card and a candle, punch 325F at 30 minutes into the oven. After inserting the candle into the cake and revealing another number puzzle with the code 442130, open the card.

By entering this code into Blabbot, you will receive a new numerical puzzle that will expose the secret code 835161. When you enter them into Blabbot, it displays CCDCFE. To acquire another candle, play these notes on the toy piano. To get a new tape, stick the candle into the cake.

Although there is a cruel twist later, this is the accident tape. There is no right or wrong answer, so watch it all the way through.

When the tape is finished, turn off the TV and grab the fresh tape from the table. Watch it, then get up to locate another tape by going to the attic door. To learn the solution to the next number puzzle, listen to this tape.

Enter the code 2862 into the wardrobe lock. Take out the tape from the wardrobe, play it, and you’ll hear a garbled message from Wooly that includes the code 401258.

To hear another riddle, enter the code into Blabbot. Grab the wardrobe’s bucket, fill it with water from the leak, and then pour it on Blabbot. That poor man didn’t deserve it. Use the key that is revealed when Blabbot’s head pops off to unlock the chest beside the attic entrance and discover another tape.

Play the sharing tape and complete the viewing. Say “no” firmly when Amanda asks if she can tell you a secret. Turn around and exit through the attic door when the tape has finished playing to complete ending 3.

Ending 4: The End

Proceed, but this time immediately unlock the wardrobe (2862). Grab the bucket, fill it up, kill Blabbot once more, and use the key to open the chest to get the tape that contains the secrets.

Ending 5: The End?

The game’s final, secret ending is regarded as the real conclusion, and as such, it is challenging to find. You must obtain every one of the game’s hidden tapes in order to receive this ending. These can be found on any playthrough and at specific game points.

  • Find a peach in the oven’s original location before baking the apple pie. Put the peach in the pan by itself and bake it without adjusting the temperature or time to obtain a secret tape.
  • Amanda inquires as to who can assist Wooly when he is hurt. To get a secret tape, enter nobody in the search field rather than doctor.
  • Look at the music banner that spells out FACADE when choosing a birthday card at the store. To obtain a hidden tape, play these notes on the toy piano.
  • When Amanda inquires about the Daddy Chickens at the farm, her voice changes a little. To acquire a secret tape, type Sam in place of rooster.
  • To find a strange-looking pot, go to the crates by the chest and peek behind them. Grow a yellow bloom in the pot by placing it underneath the leaky area. Give the doll the flower, believe in her, and go in the opposite direction to find the final hidden tape.

Play through ending 4’s route normally once all of the hidden tapes have been discovered. Enjoy Amanda the Adventurer’s real conclusion; you deserve it!

CDN CTB