Epic Games opens in Poland

Teams from Polish studio Plastic (Bound, Datura, Linger In Shadows) are joining US publisher Epic Games to form a new structure.

After England, Finland, Sweden, Canada, South Korea, Japan, Germany, China, New Zealand, Australia and Serbia, Epic Games continues to expand its presence in the world by opening a new studio in Poland with the help of former Plastic developers. His mission will be to create original independent experiences that push the boundaries of graphics and development, and work closely with the Epic Games publishing team who help studios bring their creative visions to players around the world.

“For more than twenty years, the Plastic team has been developing some of the most ambitious and visionary projects in the demoscene,” said Hector Sanchez, head of publishing at Epic Games. “ This is an incredible group of talented people who have created genre-defining games at the forefront of technological advancement, pushing hardware to the limit in beautiful art form. We are very excited to have them on our team and support their growth.” Michal Staniszewski, former Creative Director of Plastic, adds: “Our team is incredibly proud to lead the development of Epic Games in Poland. Our country is a growing hub for the best engineering talent we need to create amazing new gaming experiences for players around the world.»

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