Hitman Sniper: The Shadows, a new vision of the Hitman universe

Following the disappearance of Agent 47, the International Contracting Agency (ICA) assigns a group of assassins called the Shadows to take down a new criminal network that threatens the balance of the world.

With a unique backstory, playstyle, personality and skills, the new ICA snipers (Stone, Knight, Kolzak, Soji, Kiya, Espelho) will take part in missions around the four corners of the world in Hitman Sniper: The Shadows to shoot down their targets through various vantage points with day and night cycle. They are also available in a player versus player (PvP) mode that allows you to compete against other players to establish a reputation in the underground world of assassins.

“Our main goal was to provide a mobile version that is in the spirit of Hitman Sniper and delivers exceptional visuals and gameplay,” explains Simon Dungur, Senior Producer at Square Enix Montreal. “ We wanted this game to be the beginning of a new adventure, not just a sequel. This vision gave us the freedom to move in a completely different direction, including the introduction of the Shadow Squad, and allowed us to develop a much more complex gameplay experience. We wanted to give the player the same adrenaline rush that you get when watching an action movie or a spy movie in a movie theater., where several hitmen fight for a contract. We have been working closely with our community since the beginning of the project. Player feedback has been central to the development of the game and we can’t wait to see

Trailer Hitman Sniper: The Shadows

Hitman Sniper: The Shadows is available worldwide except for China, South Korea, Japan, Belgium and the Netherlands on iOS and Android.

“Because we are all big fans of the franchise, we wanted to turn its underground universe into a fun and exceptional gaming experience,” explains Audran Gerad, lead artist at Square Enix Montreal. “The direction of cinematic art and the impressive level of detail on our maps provide players with a deep immersion. With this new product, we aim to become the visual benchmark in the shooter category. ”

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