Valisteia will be the scene of Clive Rosefield’s painful story in Final Fantasy 16, exclusive to PS5.
In a world where the Firstborn, powerful beings, lie dormant in the bodies of the chosen ones called Emissaries, Clive Rosfield, a young man whose swordsmanship earned him the title of Flaming Guardian, must protect his younger brother Joshua. Phoenix Emissary. But unexpected events will upset the protagonist of Final Fantasy 16 and set him on a dark path of revenge.
Key members of the Final Fantasy 16 development team
- Producer: Naoki Yoshida (Final Fantasy XIV, Dragon Quest X, Final Fantasy X – Rhapsodies of Vana’diel)
- Directed by: Hiroshi Takai (Final Fantasy V, SaGa Frontier, The Last Remnant)
- Creative Director & Original Screenplay: Kazutoyo Maehiro (Final Fantasy XIV, Final Fantasy XII, The Last Remnant)
- Localization director: Michael-Christopher Koji Fox (Final Fantasy XIV, Final Fantasy XI, Final Fantasy VII Dirge of Cerberus)
- Production Designer: Hiroshi Minagawa (Final Fantasy XIV, Final Fantasy XII, Final Fantasy Tactics)
- Battle Director: Ryota Suzuki (Devil May Cry 5, Dragon’s Dogma, Marvel vs. Capcom)
- Character Designer: Kazuya Takahashi (Final Fantasy XIV, Final Fantasy XI, Final Fantasy X).
- Composer: Masayoshi Soken (Final Fantasy XIV, Lord of Arcana, Drakengard)
Gameplay of Final Fantasy 16
“In our previous announcements and interviews, we have given relatively few details about the game system, but this new preview should give you a clearer idea of what the gameplay will include, namely the exciting battles in which our protagonist Clive Rosfield will use a full arsenal of attacks that are unique to many of the Primordials (summons) in the game. Not to mention the epic clashes between the Originals that will put you in the heart of the action,” says Naoki Yoshida, Producer of Final Fantasy 16. “Thanks to the power of PS5, you will embark on a fluid journey with a compelling story and thrills that will not leave you indifferent. So get ready, the wait is coming to an end!”
Hiroshi Takai, Game Director of Final Fantasy 16 adds: “In our latest trailer, we’ll take you through several Primes and take a closer look at our exciting combat system and the freedom it offers players. In terms of development, I’m happy to report that the game is fully playable from start to finish. However, we still have a lot of work to do, from optimization to fine-tuning the last details, to complete this final stage of refinement. In the meantime, stay tuned for updates. We will do our best not to make you wait too long for our next announcement!”