101 Wartles Pathways
Each Path has 14 unique tasks, albeit not all of them are accessible at the start of the game. You unlock several difficulties as you advance down the Path and acquire experience.
You will level up the Way and get experience when you complete obstacles. As you advance down the Way, you gain Path Points that can be exchanged for a variety of benefits, such as increased selling prices or quicker running speeds. The challenges can be finished more than once, allowing you to keep accruing Path Points.
Strength and Glory
The combat, blacksmithing, and influence-earning aspects of the Power and Glory Path are prioritized.
Battles for Glory and Power
- Blacksmith 1: Forge 5 Tier 1 weapons / armour.
- Bounty Hunter 1: Complete 5 missions (Easy or Normal).
- Famous: Gain 100 Influence.
- Magnanimous: Allow 10 enemies to flee the battle after a loss of morale.
- Thrower: Throw 10 left-handed weapons (bombs not included).
- Blacksmith 2: Forge 5 Tier 2 weapons / armour.
- Gladiator 1: Complete an arena or win a Rouste game in Normal mode.
- Recklessness: Spend 30 non-temporary Valour Points.
- Specialist: Improve class skills 3 times.
- Blacksmith 3: Forge 5 Tier 3 weapons / armour.
- Safeguarding: Finish 10 fights with no injuries.
- Bounty Hunter 2: Complete 5 missions (Hard).
- Blacksmith 4: Forge 5 Tier 4 weapons / armour.
- Gladiator 2: Complete an arena or win a Rouste game in Hard mode.
Craftsmanship and Trade
Selling trade items, performing trade missions, and paying your troop on time are all part of commerce and craftsmanship.
- Boss: Pay 5 wages on time.
- Cook: Learn 5 cooking recipes.
- Good Payer: Rest 10 times with no wage left to pay.
- Tinkerer: Craft 50 items in the workshop.
- Trade Mission: Complete 5 trade missions.
- Good Deals: Buy 10p0 items at a discount.
- Gourmet: Eat at least 1 feast during 5 meals.
- Prolific Craftsman: Sell crafted items for a total of 1000 Krowns.
- Producer: Make 20 items using camp materials.
- Versatile Craftsman: Gain 10 profession levels.
- Innovative Craftsman: Craft or upgrade 5 camp materials for the first time.
- Trader: Build a Travel Post.
- Legendary Craftsman: Reach Journeyman or Master level in a profession for the first time.
- Professional Merchants: Sell 10 wares for +50% profit.
Chaos and Crime
The main objectives of Crime and Chaos are theft, rising through the wanted levels, and dodging guards.
- Dead or Alive: Accumulate 250 Suspicion.
- Unprincipled: Win 5 ambushes against humans.
- Pickpocket: Steal 1000 Krowns worth of items.
- Nimble Fingers: Pick 5 locks.
- Head Hunter: Send 5 people to jail.
- Lawless 1: Win 5 fights against the Guard when your Suspicion is under 400.
- Highwaymen 1: Win 5 fights against merchants.
- Master Assassin 1: Complete 5 assassination missions (Easy or Normal).
- Ill-Gotten Gains: Fence 10 item stacks.
- Dead or Alive 2: Keep a Wanted Level of 3 or more for 7 days.
- Master Assassin 2: Complete 5 assassination missions (Hard).
- Backstabbers: Finish off 25 enemies with attacks from behind.
- Lawless 2: Win a fight against the Guard when your Suspicion is over 400.
- Highwaymen 2: Catch up to 10 rich caravan merchants in battle.
Wisdom and Mysteries
Alchemy, using Knowledge Points, and learning secrets are all covered by this Route.