MultiVersus One Frame Thread Lag Explanation

MultiVersus is an action platform video game by Player First Games and WB Interactive. It features many iconic characters from various franchises. While the hype around this game continues to grow, it also features a wide range of unique mechanics and settings. One graphical setting that has caught the attention of the community is the one-frame stream delay. But most players do not understand whether to turn it on or off. So, here’s everything about MultiVersus’ single-frame stream delay and how it affects your gameplay.

What is a stream delay of one frame in MultiVersus

This is a graphical setting that offers players more FPS. But enabling a stream delay of one frame can also result in input lag during gameplay. While this is a great setting for productivity, you can’t afford input lag during important matches. These matches include Ranked Matches or Ranked Career Matches. Enabling this option may interfere with your combo attacks. You don’t need input lag when you’re fighting a character like Batman, right? Because he has a couple of great perks and combos. So, if you are looking for the ultimate gaming experience, uncheck this box. Go to Main Menu > Settings > Graphics > Uncheck Single Frame Stream Delay.

Image source – Kefren on YouTube.

On the contrary, players with minimum requirements or with an old system can enable this setting. This is because it offers additional FPS. It can help you for a smooth and hassle-free experience. You can also check out our guide to the best graphics and game settings to improve FPS and performance.

Frame data missing

There are several players in the community looking for frame data of all characters, including their hitboxes. But unlike games like Super Smash Bros Ultimate, Frame data for Multiversus has yet to be released. While some players in the MultiVerus Reddit community have already started pulling data, some don’t want to upset the developers. As such, we may have to wait a bit until Frame Data for MultiVersus is officially released.

We will update this guide as soon as we have information or more information.

That’s all that is described in the stream delay of one frame in MultiVersus.

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