Stray is an adventure game created by BlueTwelve Studio in which you travel through a cyber city inhabited by robots. You play as a stray cat, live adventures and complete tasks. As you travel through the World of Stray, you will find certain POIs. This POI will refresh old memories of B12 and answer a few questions about what happened in this world. They are scattered throughout the slums and are a little hard to find. In this guide, I will show you all the slum memory locations in Stray.
All slum memory places in Stray
The memory points in the slums reveal what happened in the world and how the current society of robots came to be in the Tramp. There are 7 memory points in the slums and below are their respective locations.
Wandering Slum Memory Site 1 – Food for Robots:
To get to the Robot Food Memory in the Tramp, you have to get to the bar. Once you’re there, go upstairs and find the Small Table. On this table, you will see a bowl of food for robots that glows turquoise with square particles. Collect it and you will unlock Memory for B12.
Location 2 – RIP People <3:
To get to RIP Humans <3 Memory in Stray, get to the end of the Alley after leaving Seamus’ place. You see a wall with a big sign RIP Humans <3. Interact with him and you will unlock Memory for B12.
Location 3 – Game Poster:
To get to the Game Poster Memory in Stray, find a robot named Momo. Enter their house and go behind the beaded curtain. This is Momo’s bedroom and in front of the bed you will find a game poster. Interact with him and you will unlock Memory for B12.
Wandering Slums Memory Site 4 – Lucky Companion:
To get to the Happy Companion Art Memory in Stray, head to the alcove right across from where Azuz sits. When you pass Morusk, the musical robot, you will find the path. Climb to the top and you’ll find a lucky companion along the way. Interact with him and you will unlock Memory for B12.
Location 5 – Neko Factory:
To get to Neko Plant Memory in the Tramp, go to Elliott. When climbing the stairs to meet him, turn around before you meet him. You will find Neko’s factory. Interact with him and you will unlock Memory for B12.
Location 6 – Dead Robot:
To get to the Dead Robot’s Memory in the Tramp, exit the Clementine building. At the exit on the right there will be a tall building. At the top of the Building there will be a Round Sign where the Memory is located. Get to the top by crossing the smaller buildings. Upstairs you will find a body with luggage. The body will glow turquoise with square particles. Interact with him and you will unlock Memory for B12.
Place 7 – companion portrait:
To get to the memory of the companion portrait in the Rogue, go to Azusa Bartman. After interacting with him, he will ask you for 3 energy drinks to exchange for a companion portrait. To get energy drinks, go to where you found the inscription RIP Humans <3 on the wall. There will be a vending machine where you can buy 4 energy drinks. Take 3 and give them to Azusa and he will give you a companion portrait. Interact with him and you will unlock Memory for B12.
It was all about the slum memory places in Rolling Stone. I hope this guide has helped you. You can also check out our other guides such as How to Find Clementine’s Address and How to Find All the Energy Drinks in the Old.