Twin Sails Interactive, new name of Asmodee Digital

While Asmodee Digital originally specialized in board games, its catalog has expanded over the years to accommodate new experiences and independent games, leading to an evolution of its identity and name change to Twin Sails Interactive.

A few months after the takeover of Embracer Group, Asmodee Digital, the Asmodee group’s digital game publishing and distribution subsidiary, is rebranded as Twin Sails Interactive to start its new adventure in the video game industry with an original experience mixing indie and AA on consoles and PC thanks to leading partners.

Asmodee Digital becomes Twin Sails Interactive and we are ready to start a new journey!
We can’t wait to offer great games and create brilliant news, so let’s explore the dark and dangerous lands, ignite our passion and dream like never before. https://t.co/Zq2tw0nq0O

— Twin Sails Interactive (@TwinSailsInt) August 17, 2022

Nicolas Godement, CEO of Twin Sails Interactive says:

 We strive to be a successful game publisher, which means three things to us: a high-quality catalog, a team of passionate professionals, and a safe and enjoyable work environment. By limiting the number of trips per year, we are able to fully utilize the resources required for the success of each project.

News Tower and Amberial Dreams, the first games published by Twin Sails Interactive.

  • News Tower (Developed by Nul Games): A Tycoon simulation game set in 1930s New York where the goal is to become one of the top newspapers in the city by having control of the editorial line to production upon transition via employees – Early access in 2023
  • Amberial Dreams (Developed by Lumorama): An evolving 2D physics-based platformer set in an enchanted universe filled with wonders and levels that will give license lovers a hard time – Early Access next fall

Twin Sails Interactive details their relationship with developers

Remy Haness, Purchasing Director of Twin Sails Interactive explains:

We pay special attention to the selection of each game. The games we publish are designed to inspire people to achieve goals and learn new things, an experience our players will remember long after they’ve finished playing. a game. To achieve this, we work very early in close collaboration with the studios: collaboration, transparency and honesty are key values ​​in our daily work.

Adrian Rotondo, Chief Marketing Officer of Twin Sails Interactive, adds:

We develop top notch marketing strategies by working hand in hand with studios to ensure they are relevant and in line with our overall strategy for every game and every audience. With the experience of our in-house teams of enthusiasts, we are able to quickly iterate and build quality assets, fueling effective campaigns backed by appropriate investments (advertising, influencers, press relations). By focusing on a limited number of projects, we can allocate the necessary resources to unique and customized marketing campaigns.

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