Sega is not going to release exclusives for Microsoft.

Despite US giant Microsoft’s strategic alliance to manage Azure cloud computing services, Sega’s “Super Game”initiative will not be exclusive to Xbox platforms.

The recent partnership between Microsoft and Sega has generated a lot of talk, but especially some of the brand’s fans at Green X are bringing exclusive games to Xbox Series X, Xbox Series S, and Xbox One, not to mention Xbox Cloud and Xbox gaming services. Game pass. While crazy rumors often come back about a hypothetical Sega takeover (which is completely untrustworthy given the Japanese government’s current financial situation and the Japanese government’s protection through the Foreign Exchange and Foreign Trade Act), the Japanese publisher has made it clear that its next next-gen games won’t exclusive to the consoles of any of the major GAMAM contributors.

Sega has clarified that its ‘strategic alliance’ with Microsoft won’t see it release Xbox exclusives. https://t.co/pNFxEQzByt

November 20, 2021

“We already have a very close business relationship with Microsoft. We have outsourced the development of their titles on a large scale and as a third party publisher we provide many titles. When we announced the Super Game concept, Microsoft was responsive to that vision, and that’s what led to the strategic alliance. In this regard, we are not talking about deliveries of games exclusively for Microsoft, but about the development of Super Game, which will be shipped worldwide along with their technical support, ”explains a Sega representative.

“Super Game”, the future of gaming at Sega

The Super Game initiative is a medium to long-term strategy to create a “major world title”focused on the pillars of “global”, “online”, “community”and “exploitation of intellectual property”. In parent company Sega’s latest annual report, Sammy said experts plan to invest up to $900 million over the next five years to realize its ambitions. These investments could be spent not only on internal development resources and games under development, but also on the acquisition of other companies.

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